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Finally the mercenary Scottish Pikeman is the best anti-cavalry infantry unit in the game with the best stats and equipment. The Swordsman is the best shock infantry in the game and mercenary Scottish Swordsman is next, both being excellent in offensive and defensive positions in a siege. The mercenary Scottish Musketeer should be avoided as it is worse than the alternatives. The Lifeguard is the best musketeer (second best in the game) available to the Swedes equipped with Miquelet muskets. The Swedish Musketeer is the second best mainline musketeer (better or nearly equivalent to that of rival elite troops) and the Finnish Harquebusier is much worse but more heavily armored. The Swedish mainline units are the Musketeer and Pikeman, with regional troops Finnish Harquebusier (armored but poorer musketeer), German Pikeman (better stats) and the excellent Black Reiter. Swedish militia tier units Town Militiaman, Militia Musketeer and Militia Pikeman are the best in their class due to their top tier stats and equipment (pikes). Ironically their weakness is their armor, being slow and vulnerable to cavalry. Like the Kingdom of Nords, the Swedes have a focus on heavy melee infantry and excellent ranged units, unlike the Nords the Swedes have access to very effective cavalry units as well. The Kingdom of Sweden is similar to the Kingdom of Nords from Mount&Blade: Warband. Lacking light infantry and light cavalry.Best anti-cavalry infantry, shock infantry and second best musketeers. Hell, I still remember the excitement and satisfaction of finding obelisks and rare resources (like silver) thru actual exploration. While I may have seen & done it all and don’t mind opening a map that shows everything, there are a LOT of spoilers on the online maps for someone going thru on their first play-thru. (as that map and the SnowHawkClan map both allow) would make it much easier to see markers we’ve manually added.Īdditionally, part of the fun of this game for some people is the discovery and exploration aspect. Being able to hide player-built temples, POIs, camps, etc. However, once someone has explored most of the world, the sheer clutter of all the icons makes it difficult to quickly identify what you’re actually looking for. For instance, as UV points out, I can easily keep up a map of points of interest on another monitor if I need to find them. Agreed, it would be nice to toggle on/off the display of various types of icons. Packet Life Cheat Sheets - Don't forget to thank /u/stretch85 and remind him to update his sheets.
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